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Animation: Home

Your Subject Librarian

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Jhun Raquenio
Contact:
Br. Fidelis Leddy Center for Learning Resources
De La Salle-College of Saint Benilde
2544 Taft Avenue, Malate, Manila 1004
+63 8230-5100 loc. 1484 (Taft)

Searching Tips

The books in the CLR are arranged by topic using Library of Congress classification system. Here are a few call number ranges to explore:

HM831-901 Social change

N1-58 Visual arts (General)

NC1-1940 Drawing. Design. Illustration

QA76.75-76.765 Computer software

T1-995 Technology (General)

T58.5-58.64 Information technology

TK5101-6720 Telecommunication

TR845-899 Cinematography.  Motion pictures

 

 

For Subject searches using the WorldCat Discover, try:

To do Keyword searches, you can either use add terms or use phrases.

Searching for Motion pictures. Production?

Test out Motion pictures AND Production or "motion pictures AND production" as searches and see what you can find.

Looking for more resources? Search using our WorldCat Discovery!

Video Tutorial

Animation

Benilde’s Animation Program is a comprehensive animation course, where students will learn all the animation techniques, from experimental stop-motion animation, 2D animation to 3D CG animation. They will also learn the whole animation production process from pre-production up to the post-production stage. Aside from developing their skills, the course aims to develop them to conceptualize, design and tell stories. Original content creation is a major objective of the course. The Animation Program acts as a venue where students can experiment explore and enhance their creativity.

The guiding principle behind the Bachelor of Arts in Animation is the social constructivist theory of learning, specifically, situated cognition and cognitive apprenticeship. Situated cognition is a theory of instruction that suggests learning is naturally tied to authentic activity, context, and culture. The Program is dedicated in providing a nurturing environment for authentic learning. Simulating an animation studio inside the laboratory, not only increases students’ motivation to learn, but also speeds up their learning and skills development.

Similarly, cognitive apprenticeship supports learning by enabling students to enter the culture of practice in an authentic domain activity. And as apprenticeship suggest, students will experience the paradigm of situated modeling, coaching and fading. This will empower students to continue independently long after they learned from their mentors.

To realize this, the Program provides industry standard facilities that will give students ample animation studio experience inside the laboratory. The Program, also, recruits and encourages industry practitioners to share and teach their expertise. This will ensure that learnings will be authentic and true to the animation industry’s standard. The mentor and apprentice relationship that the program conforms to is consistent with the Learner-Centered educational philosophy of Benilde.

This subject guide gathers in one place carefully evaluated and selected resources on animation available and accessible at the CLR and its subscribed databases. Books (both print and electronic) are categorized per course; while journals, online databases, and industry report are recommended for the entire Animation program.


QUICK LINKS

Books on 2D-DIGI: Digital 2D Animation

Digital 2D Animation

Digital 2D animation focuses on the process of 2D Digital animation through its respective workflows and techniques. You, the animator, will undergo the entire digital process, experiencing pipelines in a simulated studio environment. Work output are as follows: cutout character rigging and animation.

Digital 2D Animation

Digital 2D animation focuses on the process of 2D Digital animation through its respective workflows and techniques. You, the animator, will undergo the entire digital process, experiencing pipelines in a simulated studio environment. Work output are as follows: cutout character rigging and animation.

Books on 2D-TRAD: 2D Tradigital Animation

2D Tradigital Animation

This subject will focus on the process of 2D tradigital animation through its workflows and techniques. You will undergo the tradigital animation pipeline in a simulated studio environment. You will be expected to accomplish the following work output: digital rough sketches, digital cleanup, digital ink and paint, and actual animated scenes.

2D Tradigital Animation

This subject will focus on the process of 2D tradigital animation through its workflows and techniques. You will undergo the tradigital animation pipeline in a simulated studio environment. You will be expected to accomplish the following work output: digital rough sketches, digital cleanup, digital ink and paint, and actual animated scenes.

Books on 2DADVAN: Advanced 2D Animation

Advanced 2D Animation

This is an advance course in traditional character animation. This course will focus on applying all the fundamental principles of animation to specific action scenes. A series of exercises will be given to clearly teach a particular movement in a given situation.

Advanced 2D Animation

This is an advance course in traditional character animation. This course will focus on applying all the fundamental principles of animation to specific action scenes. A series of exercises will be given to clearly teach a particular movement in a given situation.

Books on 2DCU-IB: 2D Clean up and Inbetweening

2D Clean up and Inbetweening

This is a specialized course in assistant animation. You will be trained to do clean up and inbetween drawings for scenes created by a key animator. Clean up and inbetweening skills are the entry level skills required by animation studios.

2D Clean up and Inbetweening

This is a specialized course in assistant animation. You will be trained to do clean up and inbetween drawings for scenes created by a key animator. Clean up and inbetweening skills are the entry level skills required by animation studios.

Books on 3D-CHAR: 3D Character Animation

3D Character Animation

A 3D animated scene is not complete without the believable movement of objects and characters. This subject uses a 3D application to animate and manipulate pre-designed props and animated rigs that can expand your skill in performing basic movements, actions and character expressions.

3D Character Animation

A 3D animated scene is not complete without the believable movement of objects and characters. This subject uses a 3D application to animate and manipulate pre-designed props and animated rigs that can expand your skill in performing basic movements, actions and character expressions.

Books on 3DANVFX: 3D Visual Effects

3D Visual Effects

Build your own composited visual effects in 3D with this subject. The course deals primarily rendering visual effects in preparation for post-production, including rendering pipelines and passes.

3D Visual Effects

Build your own composited visual effects in 3D with this subject. The course deals primarily rendering visual effects in preparation for post-production, including rendering pipelines and passes.

Books on 3DASSET: 3D Asset for Animation

3D Asset for Animation

You will be preparing 3D assets that are modeled, textured and lighted in artificial virtual space. Your aim is to give the scene a blend of believable fantasy with artistic finish, using current 3D software and various asset building techniques.

3D Asset for Animation

You will be preparing 3D assets that are modeled, textured and lighted in artificial virtual space. Your aim is to give the scene a blend of believable fantasy with artistic finish, using current 3D software and various asset building techniques.

Books on 3DSCRIG: 3D Sculpting and Rigging

3D Sculpting and Rigging

Create your own 3D characters by using organic modelling and rig them for your own animation production. Experience how to sculpt in 3D, bind them to skeletal joint armatures and create expressions using the current 3D application.

3D Sculpting and Rigging

Create your own 3D characters by using organic modelling and rig them for your own animation production. Experience how to sculpt in 3D, bind them to skeletal joint armatures and create expressions using the current 3D application.

Books on ANANTMY: Human and Animal Anatomy

Human and Animal Anatomy

Anatomy focuses on human and animal mechanics. This course will cover how skeletons and muscles function. This is essential to any artist that draws people and animals. This course will give structure and believability to the drawings may it be human or animal.

Human and Animal Anatomy

Anatomy focuses on human and animal mechanics. This course will cover how skeletons and muscles function. This is essential to any artist that draws people and animals. This course will give structure and believability to the drawings may it be human or animal.

Books on ANICHAR: Character Design for Animation

Character Design for Animation

You will be working on developing characters specifically for Animation. With this subject you will learn different character genres/types and develop original character designs. The output will be model sheets and color studies that you can add to your animation portfolio.

Character Design for Animation

You will be working on developing characters specifically for Animation. With this subject you will learn different character genres/types and develop original character designs. The output will be model sheets and color studies that you can add to your animation portfolio.

Books on ANICOMP: Compositing for Animation

Compositing for Animation

ANICOMP is a course where you will be introduced to different editing and post production software. In this class, you will be able to create your own motion graphics project and add visual effects to a given scene. You will be learning techniques such as compositing and rotoscoping. Your output for this class will be motion graphics project and composited scenes.

Compositing for Animation

ANICOMP is a course where you will be introduced to different editing and post production software. In this class, you will be able to create your own motion graphics project and add visual effects to a given scene. You will be learning techniques such as compositing and rotoscoping. Your output for this class will be motion graphics project and composited scenes.

Books on ANIDRAW: Drawing Fundamentals for Animation

Drawing Fundamentals for Animation

ANIDRAW is a class focused on the fundamentals of freehand drawing for animation. This course will introduce you to explore different drawing techniques, methods, and terminologies. This course will equip you with the skills to be able to draw and render objects in perspective. Every topic discussed in class will help you sharpen your critical eye. You will be able to express your ideas by using the different techniques in freehand drawing.

Drawing Fundamentals for Animation

ANIDRAW is a class focused on the fundamentals of freehand drawing for animation. This course will introduce you to explore different drawing techniques, methods, and terminologies. This course will equip you with the skills to be able to draw and render objects in perspective. Every topic discussed in class will help you sharpen your critical eye. You will be able to express your ideas by using the different techniques in freehand drawing.

Books on ANIFILM: Film Language for Animation

Film Language for Animation

Learn animated film techniques and cinematography where you can develop the creative skill to convey narrative content effectively. The subject allows you to explore camera angles and movement, influence structure through acting, blocking and staging and explore movement and expressions to communicate meaning and emotion. Paired with lighting and aesthetics, animated film language can be a powerful tool to push your visual storytelling further, producing animated content thru critique and deconstruction of existing animated content.

Film Language for Animation

Learn animated film techniques and cinematography where you can develop the creative skill to convey narrative content effectively. The subject allows you to explore camera angles and movement, influence structure through acting, blocking and staging and explore movement and expressions to communicate meaning and emotion. Paired with lighting and aesthetics, animated film language can be a powerful tool to push your visual storytelling further, producing animated content thru critique and deconstruction of existing animated content.

Books on ANIMBIZ: Animation Business

Animation Business

ANIMBIZ is a course that will instill entrepreneurial thinking / mindset that will prepare you for the challenges of a constantly changing industry landscape. This course will allow you to explore, validate, and prepare new business concepts that they can launch as start-up/micro-business/endeavors. Through presentations, team building, and iterative development, you will generate innovative business models and be able pitch it in the future..

Animation Business

ANIMBIZ is a course that will instill entrepreneurial thinking / mindset that will prepare you for the challenges of a constantly changing industry landscape. This course will allow you to explore, validate, and prepare new business concepts that they can launch as start-up/micro-business/endeavors. Through presentations, team building, and iterative development, you will generate innovative business models and be able pitch it in the future.

Books on ANIGRAP: Computer Graphics for Animation

Computer Graphics for Animation

A computer laboratory course that aims to equip students with the skills, methods and techniques in using software for creating graphics or design. The course explores various possible outputs that can be made using the software applications. Among the possible outputs are: character designs, background designs, digital paintings, illustrations, photo-manipulations, photo restorations or enhancements, asset creation for animation or motion graphics.